What our dear, fickle Fate can deal out: - Illness - Health - Injury - Loss of property - Creature attack - Death (Very rarely, susceptible to player approval. Will be replaced by two other ‘fates’) - Family death - Family addition - Potions/Transfiguration/Charms/CoMC/etc mishap - Capture of a villian - Captivity - Dark Curses - Hexes - Jinxes - Charms - Transfigured - Paired up with a person they dislike for a certain project - Paired up with a person they are crushing on for a certain project - Detention for a crime they did not commit - Gets off scot-free for a crime they did commit. - Is told by parents that they had arranged marriage for him/her - Found a secret passageway out of Hogwarts - Was pranked by certain people and shut up in a broom closet with someone - Failed in one/two/three/four subjects - Parents lost their job, change of financial status - Won the lottery - Inheritance - Any other life circumstance